game-ai
Game AI development guide covering behavior trees, state machines, pathfinding, and decision-making systems. Use when implementing enemy AI, NPC behaviors, f...
godot-mcp
Godot MCP (Model Context Protocol) integration enabling AI assistants to directly interact with Godot Editor. Use when working with Godot projects through AI...
godot-dev
Godot 4.x game development with C#/.NET, covering best practices, architecture patterns, performance optimization, and common pitfalls. Use when working on G...
ai-asset-gen
AI-powered game asset generation guide covering 2D sprites, tilemaps, UI elements, audio, music, and 3D models. Use when generating game assets with AI tools...
godot-shader
Godot 4.x shader development guide covering visual effects, materials, particle shaders, and optimization. Use when creating custom shaders, visual effects,...